Development of a C++/C# remote control system in Unity and vvvv.
Fully remote control of Unity game objects from an in-house developed sequencing timeline Tilda for vvvv/VL. First put to use during MTV VMAs 2019 to support Gravity
Features
- UDP messaging for realtime communication between Unity and vvvv/VL
- vvvv/VL plugin development to integrate into Tilda
- DX11 texture sharing via network
Please find more information on the website of NSYNK Gesellschaft für Kunst und Technik mbH